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Compiling your first shader
Contents:
  1. HLSL Effect-Compiler Tool_痞子龙3D编程-CSDN博客
  2. D3DX11CompileFromResource function
  3. Engineering 2 Assignment 6

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HLSL Effect-Compiler Tool_痞子龙3D编程-CSDN博客

Compiling with the current compiler The shader models supported by the current compiler are shown in Profiles. Compiling with the legacy compiler Beginning with Direct3D 10, some shader models are no longer supported.

Using the effect-compiler tool in a subprocess If fxc. Related topics Effect-Compiler Tool Is this page helpful?

In this section

Yes No. Any additional feedback? Output object file. Often given the extension ". Save private data from the shader blob compiled shader binary to the given file. Match template shader UAV slot allocations in the current shader. For more info, see Remarks.

D3DX11CompileFromResource function

Merge UAV slot allocations of template shader and the current shader. Output instruction byte offset in assembly listings. Add private data in the given file to the compiled shader blob. Embeds the given file, which is treated as a raw buffer, to the shader blob.

Engineering 2 Assignment 6

Suppose you have shaders A. To align the UAV binding slots for this chain of shaders, you need two passes of compilation:. After you perform the preceding two compilation passes, you can use A. PS — Shows all of the shader resource views, constant buffers, and render target views bound to the Pixel Shader stage, as well as links to the HLSL source code and other shader information. OM — Shows the Output Merger parameters, including blending setup, depth, stencil, render target views, etc.

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CS — This shows all of the shader resource and unordered access views and constant buffers bound to the Compute Shader stage, as well as links to the HLSL source code and other shader information. The Input Assembler page shows the layout of your vertex buffers and index buffers, as well as the vertex declaration information.


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  3. Effect-Compiler Tool?
  4. Compiling with the legacy compiler?
  5. HLSL Effect-Compiler Tool.
  6. Effect-Compiler Tool - Win32 apps | Microsoft Docs;
  7. Your Answer;

In the constant buffer list, you can expand the buffer to see which HLSL variables are mapped to each entry, as well as the current values.